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/tg/ Status Effects Prelude D - Mob Freeze Refactor #4878
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About the pull request
Another bit split off #4828 - this implements TRAIT_IMMOBILIZED partially by using it to replace freeze functionality. It does not include all the interactions with other traits because they're not yet in this version.
Explain why it's good for the game
Stops issues with freeze getting stuck thanks to Trait magic.
Also a mandatory passage point toward removing update_canmove in Part 1 PR
Testing Photographs and Procedure
Tested Admin Panel Freeze/Unfreeze, that they were updated timely and not on Lifetick, Runner pounce, and interaction of both of them
Changelog
🆑
fix: Rooting effects should now properly update when stacked and unstacked.
/:cl: